/* Hex Dominion 2 — UI stylesheet entry point (ARCHITECTURE §2, §8).
   Link only this file: @import pulls in tokens, base and every component in
   the right cascade order. Mobile-first; DESIGN §7.5 is the visual spec. */

@import url('./tokens.css');
@import url('./base.css');

@import url('./components/hud.css');
@import url('./components/regioncard.css');
@import url('./components/intel.css');
@import url('./components/works.css');
@import url('./components/battletray.css');
@import url('./components/generals.css');
@import url('./components/council.css');
@import url('./components/battlehud.css');
@import url('./components/results.css');
@import url('./components/title.css');
@import url('./components/overlays.css');
@import url('./components/crowns.css');
@import url('./components/leaderbanner.css');
@import url('./components/chronicle.css');
@import url('./components/regions.css');
@import url('./components/goals.css'); /* Phase 4: bounties, streak, deeds, trophies, grudges, vendettas */
@import url('./components/dynasty.css'); /* Phase 5: the founding ceremony, Legacy, Edicts, Challenges, Quick Conquest */
@import url('./components/codex.css'); /* Phase 8: the Codex and the panels' "?" */
@import url('./components/boons.css'); /* Phase 7: the Boon draft, the Duo reveal, the owned-Boons strip, Relics and the Reliquary */
@import url('./components/challenges.css'); /* Phase 9: the Challenges hub, the result, the tracker, banner styles */
@import url('./components/crown.css'); /* Phase 13: the Crown of Ages, the ending, Ascension */
@import url('./components/options.css'); /* Phase 14: Play your way (colour vision, text size, high contrast, the keyboard map, hold to confirm) */
@import url('./components/a11y.css'); /* last: it only ever RAISES sizes (touch targets), so it must win the cascade */
